Dependencies equivalents in Megeia 6

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Dependencies equivalents in Megeia 6

Postby CGI » Dec 20th, '17, 05:49

Good day community.
I want to install a few packages in Mageia 6, only that these are dependencies of Ubuntu, Centos, Fedora, Mint, and I don't know what are their equivalents in Megeia6.
For example, build-essential(ubuntu) = task-c++-devel(Mageia) I think the equivalence is well but sorry. Please, can you help me?
The dependencies are:

libmono-corlib4.0-cil
libmono-system-data-datasetextensions4.0-cil
libmono-system-web-extensions4.0-cil
libmono-system-management4.0-cil
libmono-system-xml-linq4.0-cil
libmono-microsoft-build-tasks-v4.0-4.0-cil
gtk3-devel
mono-gmcs
mono-mcs
mono-xbuild
mono-dmcs
mono-reference-assemblies-4.0
libgtk-3-dev
libcheese8
xserver-xorg-input-all
fglrx
SDL2*
glib2-devel
compat-gcc-34

Sorry if there are many. thanks
CGI
 
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Re: Dependencies equivalents in Megeia 6

Postby wintpe » Dec 20th, '17, 18:31

the way to look at this is mageia supplies the dependacies of packages in its repo from its repo.

do not try to map other os's packages to mageia it could all end in pain.

if you use yum/apt-gets equivalent in mageia it will resolve the dependencies for you.

mageia tracks quite close to what fedora does, but thats quite a general statement, and not always accurate.

for example

urpmi firefox

or

urpmi thunderbird.

for compilers just installing a primary tool like gcc will pull in all dependencies.

alternatively browse the mirror for what it is you are looking for.

http://mageia.supp.name/distrib/6/x86_6 ... e/release/


regards peter
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Sometimes my posts will sound short, or snappy, however its realy not my intention to offend, so accept my apologies in advance.
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Re: Dependencies equivalents in Megeia 6

Postby doktor5000 » Dec 20th, '17, 23:44

It would help if you would instead mention what you want to install those dependencies for, and not ask about the dependencies themselves.
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Re: Dependencies equivalents in Megeia 6

Postby CGI » Dec 21st, '17, 15:20

hi, I want to install this program in Mageia 6 and ask for a few dependencies, I want to know which are the corresponding to Mageia.
https://wiki.unrealengine.com/Building_On_Linux
I don't know, that dependencies work in Mageia, ubuntu, centos, Mint, fedora), as shown on the guide
Code: Select all
 ...UBUNTU for example...
build-essential mono-gmcs mono-xbuild mono-dmcs libmono-corlib4.0-cil libmono-system-data-datasetextensions4.0-cil libmono-system-web-extensions4.0-cil libmono-system-management4.0-cil libmono-system-xml-linq4.0-cil cmake dos2unix clang xdg-user-dirs

in this guide ask for many dependencies and I would like to run Unreal Engine 4 in Mageia 6 because I am in love with this operating system and I don't want to be in the obligation to migrate to ubuntu or windows again in the worst case :/ . If someone from the community is encouraged to install it on your own and try to solve the possible problems that may arise, it would be great, without more, thank you very much, I will try to do what I can as well be a new user on Mageia...
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Re: Dependencies equivalents in Megeia 6

Postby wintpe » Dec 21st, '17, 16:07

mageia may well offer most of those libraries, but all you actually need to start with is gcc and make

once you start to run make it will usually tell you whats missing.

but looking through the list in the mirror, either we combine some of those into other rpm's or dont carry them at all.

you may find if mageia does not provide the things you need, that you need to compile and build a virtualenv of all the development code you need before you start compiling.

mageia does have many apps/utils/libraries in its repos, but with resource constraints not all of them are maintained or updated

so you may need to download the tar.gz files of each and every component you need and for each of them

./configure --prefix=/home/user/virtualenv

and build a virtual development environment


regards peter
Redhat 6 Certified Engineer (RHCE)
Sometimes my posts will sound short, or snappy, however its realy not my intention to offend, so accept my apologies in advance.
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Re: Dependencies equivalents in Megeia 6

Postby wintpe » Dec 21st, '17, 17:16

Building with a VM

Distributions of Linux that are not officially supported (e.g. Arch Linux) may have difficulty compiling and/or running the engine. You can build with the supported Linux distribution (Ubuntu 14.04 LTS at the time of this writing) like so:

set up a virtual machine with this OS
create a shared folder between the guest and host OS
place the Unreal Engine code in this folder
build Unreal Engine inside the VM
run the compiled executable on the host machine

this may be a better way, build it using virtualbox as a vm environment to run the supported os in

regards peter
Redhat 6 Certified Engineer (RHCE)
Sometimes my posts will sound short, or snappy, however its realy not my intention to offend, so accept my apologies in advance.
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Re: Dependencies equivalents in Megeia 6

Postby doktor5000 » Dec 21st, '17, 17:20

You could also have used the search function for that, and would have found: viewtopic.php?p=60663#p60663
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Re: Dependencies equivalents in Megeia 6

Postby CGI » Dec 21st, '17, 18:21

wintpe wrote:Building with a VM

Distributions of Linux that are not officially supported (e.g. Arch Linux) may have difficulty compiling and/or running the engine. You can build with the supported Linux distribution (Ubuntu 14.04 LTS at the time of this writing) like so:

set up a virtual machine with this OS
create a shared folder between the guest and host OS
place the Unreal Engine code in this folder
build Unreal Engine inside the VM
run the compiled executable on the host machine

this may be a better way, build it using virtualbox as a vm environment to run the supported os in

regards peter


Hi, precisely this was my initial idea, but I have this problem with VMware14 viewtopic.php?f=8&t=12178&p=71307#p71280 up to Blender (3D basics) doesn't work, much less work unreal https://drive.google.com/file/d/1TOxqTc ... sp=sharing
My Mageia 6 offers opengl3 and this is not good for me, I need to run opengl4 because my video card supports opengl 4.1 and UE4 asks for opengl4
so I have 2 big problems
1. error in vmware14 by the 3D hardware acceleration
2. my mageia 6 with opengl3 (I need opengl4 to run unreal engine natively, if the achievement)
CGI
 
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Re: Dependencies equivalents in Megeia 6

Postby wintpe » Dec 22nd, '17, 11:18

What does mga7 provide, im not aware yet, as i write this im not near my mga7 box.

but perhaps it would be simpler if you start with mga7 in a virtualbox, and see how you get on with that.

if that provides closer to the versions of mesa and opengl you need, then maybe thats an avenue you could peruse, and help feedback with real world testing to the testing team, on discuss mailing list

and thanks Docktor for that suggestion, in searching, i must admit ive never used it, as i tend to have the yum way of doing things hardcoded in my brain and its difficult to switch, but that is a better approach.

to install mga7 , theres no isos available yet, so you install mga6 in your virtualbox environment first, then follow this.

https://wiki.mageia.org/en/Cauldron

mageia 6 btw has opengl version 4.2, mesa 17.1.5, at least thats the case for my systems, maybe the atidrivers report something different

glxinfo |grep -i opengl

regards peter
Redhat 6 Certified Engineer (RHCE)
Sometimes my posts will sound short, or snappy, however its realy not my intention to offend, so accept my apologies in advance.
wintpe
 
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