Unreal Engine 4.9 On Linux [SOLVED]

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Unreal Engine 4.9 On Linux [SOLVED]

Postby nextwave » Nov 16th, '15, 21:38

Hello everyone!

I'll give you all a bit of a background...

I used to dab with a computer game company that made an open world zombie game, and have now decided to switch game engines.
We have been on the fence for awhile about what engine to go with, and have decided that a cross platform engine would be the best choice for us to get onto as many platforms as possible. So we've settled on Unreal Engine 4.

With that being said, Unreal engine is now available on linux. https://wiki.unrealengine.com/Building_On_Linux

Only issue.. I hate ubuntu, and want to use Mageia instead. Ubuntu has been nothing but a complete failure and would rather figure out everything to work on Mageia instead. If there is anyone that may have the time and patience to help me get this working under Mageia instead that would be great!

Thanks in advance!
Last edited by nextwave on Nov 23rd, '15, 20:30, edited 1 time in total.
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Re: Unreal Engine 4.9 On Linux

Postby doktor5000 » Nov 16th, '15, 23:21

Currently downloading, will try to build it.

What help do you require in particular?
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Re: Unreal Engine 4.9 On Linux

Postby doktor5000 » Nov 16th, '15, 23:57

As the build is currently humming along, a few hints.

To install the minimally required packages for building, best use
Code: Select all
urpmi task-c++-devel mono 'pkgconfig(mono)' cmake dos2unix clang xdg-user-dirs

and then continue via https://wiki.unrealengine.com/Building_ ... Time_Setup

Works fine here, some excerpts:

Code: Select all
[doktor5000@Mageia5]─[22:28:32]─[~/UnrealEngine] ./Setup.sh
Registering git hooks... (this will override existing ones!)

Github build
Checking / downloading the latest archives
Checking dependencies (excluding Win32, Win64, Mac, Android)...
Updating dependencies: 100% (19728/19728), 2950.8/2950.8 MiB | 2.82 MiB/s, done.
Result: 0
Fixing inconsistent case in filenames.
Content/Editor/Slate/Graph/GraphPanel_SolidBackground.png -> GraphPanel_SolidBackground.PNG
Content/Editor/Slate/Graph/Icons/Hammer.png -> Hammer.PNG
Content/Editor/Slate/Graph/MathNode_body.png -> MathNode_body.PNG
Content/Editor/Slate/Graph/Pin_connected.png -> Pin_connected.PNG
Content/Editor/Slate/Graph/Pin_disconnected.png -> Pin_disconnected.PNG
Content/Editor/Slate/Icons/ExploreLayerContents.png -> ExploreLayerContents.PNG
Content/Editor/Slate/Common/HeaderSplitterGrip.png -> HeaderSplitterGrip.PNG
Content/Editor/Slate/Common/ProgressBar_Marquee.png -> ProgressBar_Marquee.PNG
Content/Editor/Slate/Common/RoundedSelection_16x.png -> RoundedSelection_16x.PNG
Content/Editor/Slate/Common/SearchGlass.png -> SearchGlass.PNG
Content/Editor/Slate/Common/Spinbox.png -> Spinbox.PNG
Content/Editor/Slate/Common/TextBoxLabelBorder.png -> TextBoxLabelBorder.PNG
Content/Editor/Slate/Common/VerticalPipe.png -> VerticalPipe.PNG
Content/Editor/Slate/Common/WorkingBar_Marquee.png -> WorkingBar_Marquee.PNG
Content/Editor/Slate/Common/WorkingFrame_Marquee.png -> WorkingFrame_Marquee.PNG
Content/Editor/Slate/Common/WorkingFrame_Marquee_Vert.png -> WorkingFrame_Marquee_Vert.PNG
Content/Editor/Slate/Common/X.png -> X.PNG
Content/Editor/Slate/Old/AnimEditor/NotifyTrackBackground.png -> NotifyTrackBackground.PNG
Content/Editor/Slate/Old/Border.png -> Border.PNG
Content/Editor/Slate/Old/Docking/ContentBorder.png -> ContentBorder.PNG
Content/Editor/Slate/Old/Graph/Arrow.png -> Arrow.PNG
Content/Editor/Slate/Old/Graph/GraphBackground.png -> GraphBackground.PNG
Content/Editor/Slate/Old/Graph/GraphBackground_Slate.png -> GraphBackground_Slate.PNG
Content/Editor/Slate/Old/Graph/GraphBackground_Stone.png -> GraphBackground_Stone.PNG
Content/Editor/Slate/Old/Graph/map.png -> map.PNG
Content/Editor/Slate/Old/Graph/NodeBackground.png -> NodeBackground.PNG
Content/Editor/Slate/Old/Graph/NodeShadowSelected.png -> NodeShadowSelected.PNG
Content/Editor/Slate/Old/TableView/SplitterGrip.png -> SplitterGrip.PNG
Content/Editor/Slate/Old/ComboArrow.png -> ComboArrow.PNG
Content/Editor/Slate/Old/DebugBorder.png -> DebugBorder.PNG
Content/Editor/Slate/Old/FilledBorder.png -> FilledBorder.PNG
Content/Slate/Old/Border.png -> Border.PNG
Content/Slate/Common/HeaderSplitterGrip.png -> HeaderSplitterGrip.PNG
Content/Slate/Common/ProgressBar_Marquee.png -> ProgressBar_Marquee.PNG
Content/Slate/Common/RoundedSelection_16x.png -> RoundedSelection_16x.PNG
Content/Slate/Common/SearchGlass.png -> SearchGlass.PNG
Content/Slate/Common/Spinbox.png -> Spinbox.PNG
Content/Slate/Common/TextBoxLabelBorder.png -> TextBoxLabelBorder.PNG
Content/Slate/Common/X.png -> X.PNG
Content/Slate/Common/DebugBorder.png -> DebugBorder.PNG
Documentation/Source/Shared/Icons/Source/Images/ExploreLayerContents.png -> ExploreLayerContents.PNG
Documentation/Source/Shared/Icons/Images/ExploreLayerContents.png -> ExploreLayerContents.PNG
Removing a stable libLND.so binary that was relocated in 4.8
[doktor5000@Mageia5]─[22:39:39]─[~/UnrealEngine]
[doktor5000@Mageia5]─[22:40:29]─[~/UnrealEngine] ./GenerateProjectFiles.sh

Setting up Unreal Engine 4 project files...

+ xbuild Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:quiet /nologo /p:TargetFrameworkVersion=v4.0 /p:Configuration=Development
+ mono Binaries/DotNET/UnrealBuildTool.exe -makefile -kdevelopfile -qmakefile -cmakefile -codelitefile
Using clang version '3.5.2' (string), 3 (major), 5 (minor), 2 (patch)
Generating data for project indexing... 100%
Generating data for project indexing... 100%
Generating data for project indexing... 100%
Generating data for project indexing... 100%
Writing project files... 100%
+ set +x
[doktor5000@Mageia5]─[22:41:45]─[~/UnrealEngine]


Code: Select all
[doktor5000@Mageia5]─[22:42:03]─[~/UnrealEngine] make
bash "/home/doktor5000/UnrealEngine"/Engine/Build/BatchFiles/Linux/Build.sh CrashReportClient Linux Development 
Building CrashReportClient...
Using clang version '3.5.2' (string), 3 (major), 5 (minor), 2 (patch)
Performing full C++ include scan (building a new target)
Creating makefile for CrashReportClient (no existing makefile)
Building UnrealHeaderTool...
Using clang version '3.5.2' (string), 3 (major), 5 (minor), 2 (patch)
Creating makefile for UnrealHeaderTool (no existing makefile)
Performing full C++ include scan (no include cache file)
Performing 21 actions (8 in parallel)
[2/21] Compile Module.Json.cpp
[1/21] Compile CorePrivatePCH.h
[4/21] Compile Module.CoreUObject.4_of_4.cpp
[5/21] Compile Module.CoreUObject.3_of_4.cpp
[3/21] Compile Module.Projects.cpp
[8/21] Compile Module.ScriptGeneratorPlugin.cpp
[7/21] Compile Module.CoreUObject.1_of_4.cpp
[6/21] Compile Module.CoreUObject.2_of_4.cpp
[9/21] Compile Module.Core.4_of_6.cpp
[10/21] Compile Module.Core.3_of_6.cpp
[11/21] Compile Module.Core.2_of_6.cpp
[12/21] Compile Module.Core.1_of_6.cpp
[13/21] Compile Module.Core.6_of_6.cpp
[14/21] Compile Module.Core.5_of_6.cpp
[15/21] Compile Module.UnrealHeaderTool.cpp
[16/21] Link libUnrealHeaderTool-Core.so
[17/21] Link libUnrealHeaderTool-Json.so
[18/21] Link libUnrealHeaderTool-Projects.so
[19/21] Link libUnrealHeaderTool-CoreUObject.so
[20/21] Link UnrealHeaderTool
[21/21] Link libUnrealHeaderTool-ScriptGeneratorPlugin.so
-------- End Detailed Actions Stats -----------------------------------------------------------
Total build time: 40,42 seconds
Parsing headers for CrashReportClient
  Running UnrealHeaderTool CrashReportClient "/home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Development/UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error"
Using binned.
[2015.11.16-21.43.20:747][  0]LogModuleManager:Warning: ModuleManager: Unable to load module 'PakFile' because the file '/home/doktor5000/UnrealEngine/Engine/Binaries/Linux/' was not found.
[2015.11.16-21.43.20:747][  0]LogPlatformFile: Not using cached read wrapper
[2015.11.16-21.43.20:747][  0]LogModuleManager:Warning: ModuleManager: Unable to load module 'SandboxFile' because the file '/home/doktor5000/UnrealEngine/Engine/Binaries/Linux/' was not found.
[2015.11.16-21.43.20:747][  0]LogModuleManager:Warning: ModuleManager: Unable to load module 'StreamingFile' because the file '/home/doktor5000/UnrealEngine/Engine/Binaries/Linux/' was not found.
[2015.11.16-21.43.20:747][  0]LogModuleManager:Warning: ModuleManager: Unable to load module 'NetworkFile' because the file '/home/doktor5000/UnrealEngine/Engine/Binaries/Linux/' was not found.
[2015.11.16-21.43.20:747][  0]LogInit:Display: RandInit(1026083093) SRandInit(1026083095).
[2015.11.16-21.43.20:747][  0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.11.16-21.43.20:747][  0]LogTextLocalizationManager: No translations for ('de-DE') exist, falling back to 'en' for localization and internationalization data.
[2015.11.16-21.43.20:781][  0]LogCompile: UHT Command Line: /home/doktor5000/UnrealEngine/Engine/Source/../Binaries/Linux/UnrealHeaderTool CrashReportClient /home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Development/UnrealHeaderTool.manifest "-LogCmds=loginit warning, logexit warning, logdatabase error"
[2015.11.16-21.43.20:781][  0]LogCompile: Loaded manifest: /home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Development/UnrealHeaderTool.manifest
[2015.11.16-21.43.20:781][  0]LogCompile: Manifest.IsGameTarget=False
[2015.11.16-21.43.20:781][  0]LogCompile: Manifest.RootLocalPath=/home/doktor5000/UnrealEngine
[2015.11.16-21.43.20:781][  0]LogCompile: Manifest.RootBuildPath=/home/doktor5000/UnrealEngine/
[2015.11.16-21.43.20:781][  0]LogCompile: Manifest.TargetName=CrashReportClient
[2015.11.16-21.43.20:781][  0]LogCompile: Manifest.Modules=2
[2015.11.16-21.43.20:781][  0]LogCompile:   CoreUObject
[2015.11.16-21.43.20:781][  0]LogCompile:   .BaseDirectory=/home/doktor5000/UnrealEngine/Engine/Source/Runtime/CoreUObject/
[2015.11.16-21.43.20:781][  0]LogCompile:   .IncludeBase=/home/doktor5000/UnrealEngine/Engine/Source/Runtime/CoreUObject/
[2015.11.16-21.43.20:781][  0]LogCompile:   .GeneratedIncludeDirectory=/home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/CoreUObject/
[2015.11.16-21.43.20:781][  0]LogCompile:   .SaveExportedHeaders=True
[2015.11.16-21.43.20:781][  0]LogCompile:   .GeneratedCPPFilenameBase=/home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/CoreUObject/CoreUObject.generated
[2015.11.16-21.43.20:781][  0]LogCompile:   .ModuleType=Runtime
[2015.11.16-21.43.20:781][  0]LogCompile:   InputCore
[2015.11.16-21.43.20:781][  0]LogCompile:   .BaseDirectory=/home/doktor5000/UnrealEngine/Engine/Source/Runtime/InputCore/
[2015.11.16-21.43.20:781][  0]LogCompile:   .IncludeBase=/home/doktor5000/UnrealEngine/Engine/Source/Runtime/InputCore/
[2015.11.16-21.43.20:781][  0]LogCompile:   .GeneratedIncludeDirectory=/home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/InputCore/
[2015.11.16-21.43.20:781][  0]LogCompile:   .SaveExportedHeaders=True
[2015.11.16-21.43.20:781][  0]LogCompile:   .GeneratedCPPFilenameBase=/home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/InputCore/InputCore.generated
[2015.11.16-21.43.20:781][  0]LogCompile:   .ModuleType=Runtime
[2015.11.16-21.43.20:783][  0]LogCompile: Preparsed module /Script/CoreUObject containing 1 files(s) in 0.00 secs.
[2015.11.16-21.43.20:784][  0]LogCompile: Preparsed module /Script/InputCore containing 1 files(s) in 0.00 secs.
[2015.11.16-21.43.20:789][  0]LogCompile: Exporting native class declarations for /Script/CoreUObject
[2015.11.16-21.43.20:793][  0]LogCompile: Autogenerating boilerplate cpp: CoreUObject.generated.cpp
[2015.11.16-21.43.20:798][  0]LogCompile: Exported updated C++ header: /home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/CoreUObject/Object.generated.h
[2015.11.16-21.43.20:798][  0]LogCompile: Exported updated C++ header: /home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/CoreUObject/CoreUObject.generated.dep.h
[2015.11.16-21.43.20:798][  0]LogCompile: Exported updated C++ header: /home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/CoreUObject/CoreUObject.generated.cpp
[2015.11.16-21.43.20:798][  0]LogCompile: Success: Parsed 1053 line(s), 60 statement(s) in 0.01 secs.
[2015.11.16-21.43.20:800][  0]LogCompile: Exporting native class declarations for /Script/InputCore
[2015.11.16-21.43.20:802][  0]LogCompile: Autogenerating boilerplate cpp: InputCore.generated.cpp
[2015.11.16-21.43.20:803][  0]LogCompile: Exported updated C++ header: /home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/InputCore/InputCoreTypes.generated.h
[2015.11.16-21.43.20:804][  0]LogCompile: Exported updated C++ header: /home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/InputCore/InputCoreClasses.h
[2015.11.16-21.43.20:804][  0]LogCompile: Exported updated C++ header: /home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/InputCore/InputCore.generated.dep.h
[2015.11.16-21.43.20:804][  0]LogCompile: Exported updated C++ header: /home/doktor5000/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/CrashReportClient/Inc/InputCore/InputCore.generated.cpp
[2015.11.16-21.43.20:804][  0]LogCompile: Success: Parsed 547 line(s), 16 statement(s) in 0.00 secs.
[2015.11.16-21.43.20:804][  0]LogCompile: Preparsing 2 modules took 0.002755 seconds
[2015.11.16-21.43.20:804][  0]LogCompile: Parsing took 0.006924 seconds
[2015.11.16-21.43.20:804][  0]LogCompile: Code generation took 0.013572 seconds
[2015.11.16-21.43.20:804][  0]LogCompile: ScriptPlugin overhead was 0.000000 seconds
[2015.11.16-21.43.20:804][  0]LogCompile: Macroize time was 0.000058 seconds
[2015.11.16-21.43.20:804][  0]LogCompile: Tabify time was 0.001157 seconds
Reflection code generated for CrashReportClient in 0,2559712 seconds
Performing 24 actions (8 in parallel)
[1/24] Compile CorePrivatePCH.h
[4/24] Compile Module.CrashDebugHelper.cpp
[3/24] Compile Module.SourceControl.cpp
[6/24] Compile Module.XmlParser.cpp
[8/24] Compile Module.AnalyticsET.cpp
[5/24] Compile Module.HTTP.cpp
[2/24] Compile InputCore.generated.cpp
[7/24] Compile Module.Analytics.cpp
[9/24] Compile Module.Core.6_of_6.cpp
[10/24] Compile Module.Core.5_of_6.cpp
[11/24] Compile Module.Core.4_of_6.cpp
[12/24] Compile Module.Core.3_of_6.cpp
[13/24] Compile Module.Core.2_of_6.cpp
[14/24] Compile Module.Core.1_of_6.cpp
[15/24] Compile Module.CrashReportClient.cpp
[16/24] Compile Module.InputCore.cpp
[17/24] Compile Module.Json.cpp
[18/24] Compile Module.Projects.cpp
[19/24] Compile Module.CoreUObject.1_of_4.cpp
[20/24] Compile Module.CoreUObject.2_of_4.cpp
[21/24] Compile Module.CoreUObject.3_of_4.cpp
[22/24] Compile Module.CoreUObject.4_of_4.cpp
[23/24] Compile CoreUObject.generated.cpp
[24/24] Link CrashReportClient-Linux-Development
-------- End Detailed Actions Stats -----------------------------------------------------------
Total build time: 77,39 seconds


What makefile target do you want to build?
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Re: Unreal Engine 4.9 On Linux

Postby doktor5000 » Nov 17th, '15, 12:43

FWIW, build completed just fine without issues. Just shout if you have further questions.
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 17th, '15, 16:59

Sorry for the delay. My entire workstation was ripped apart to rewire with 5.1 sound and 3 monitors. I'm currently at work and will give it a shoot when I get home off work. Only 5 hours to go.

Just a quick question, which Mageia ? 5? which desktop environment?

Thanks a ton doktor5000... I had a feeling you'd jump in here :)
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 17th, '15, 17:01

It was my birthday yesterday so I had very little time to do anything after 6pm lol Kids, dinner, family.. you know the drill :)
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Re: Unreal Engine 4.9 On Linux

Postby doktor5000 » Nov 17th, '15, 17:25

nextwave wrote:Just a quick question, which Mageia ? 5? which desktop environment?

Yep, Mageia 5 with KDE. Although desktop environment shouldn't matter at all if you only want to compile things. But KDE is what I prefer for years :)
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 17th, '15, 19:23

ok.. downloaded liveDVD and gonna take it home .. 3 hours to go..... sometimes work gets in the way lol
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Re: Unreal Engine 4.9 On Linux

Postby pete910 » Nov 18th, '15, 02:52

Just to point out those that dont know, first time you start the editor it takes a while as it compiles the shaders and what not. Also the compile itself took mine a good 10+ mins . (4790k)

Only saying so people don't think it's hung
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 19th, '15, 03:45

Ok.. now that everything is hooked up and running properly, I was able to get Mageia 5 x64 installed.
Just waiting on the steps to finish.

So far so good! Thank you for the tip :

Code: Select all
urpmi task-c++-devel mono 'pkgconfig(mono)' cmake dos2unix clang xdg-user-dirs


I'm still waiting for it to complete but so far so good.
I'll report back any issue.
What makefile target do you want to build?

Umm... sorry but I have no idea what you mean. I seen 'Enhancing the Makefile' in the instructions.. but the only thing that I need is the editor at this point.. I basically need the ability to open a project file from UE4 to create a binary of the game so it will run on linux.

https://wiki.unrealengine.com/Compiling_For_Linux#Packaging_for_Linux
The easiest way to package a project is opening it in the editor and then using File->Package To->Linux (assuming that you have a cross-toolchain installed in the previous step and Linux target modules are built for the editor in question - if you don't see Linux in the list, then it's likely that one of the former is not true - see above). After some time (which depends on the project in question and is rather short for sample project) you will have game assets and binaries in the directory you chose to package to.


This is basically what I need to be able to do. If this works, I'm going to be promoting this LinuxOS first and foremost to all users that buy the game upon completion. Mageia products, developers and community makes this the best distro of choice. You guys are awesome!
Here's a shot of my 'finally' wired setup! Thanks for the patience everyone!

Image
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Re: Unreal Engine 4.9 On Linux

Postby doktor5000 » Nov 19th, '15, 18:45

nextwave wrote:
What makefile target do you want to build?

Umm... sorry but I have no idea what you mean. I seen 'Enhancing the Makefile' in the instructions.. but the only thing that I need is the editor at this point.. I basically need the ability to open a project file from UE4 to create a binary of the game so it will run on linux.

You can build only the separate parts, like engine or only editor, or you can build everything. If you only run "make" in the end the default target is "all" so everything will be built.
Best read again through the last part of https://wiki.unrealengine.com/Building_ ... Time_Setup and the following section.

Now you should be all set and you can build your targets using the generated Makefile. e.g:

Code: Select all
make SlateViewer

(target names match the name of binaries).


Enhancing the Makefile
Makefile does not contain a clean method, but you can clean any target by adding ARGS=-clean to it, like this

Code: Select all
make UE4Editor ARGS=-clean


So if you run make UE4Editor it would only build the editor.
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 20th, '15, 02:51

I'm wondering should I wait this out.. its been several hours...

Image

I'll leave it overnight.. I'll just play Battlefield4 or Fallout4 until its done or check it in the morning.
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Re: Unreal Engine 4.9 On Linux

Postby doktor5000 » Nov 20th, '15, 11:15

Well, it's still running. FWIW and for comparison, with btrfs /home on a fast SDD and an 4790k, full build took ~27 minutes here:

Code: Select all
[doktor5000@Mageia5]─[22:42:03]─[~/UnrealEngine] make
bash "/home/doktor5000/UnrealEngine"/Engine/Build/BatchFiles/Linux/Build.sh CrashReportClient Linux Development 

[snip]

-------- End Detailed Actions Stats -----------------------------------------------------------
Total build time: 1629,37 seconds
[doktor5000@Mageia5]─[23:19:45]─[~/UnrealEngine]
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Caution: Hot, bubbling magic inside. May explode or cook your kittens!
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 20th, '15, 15:12

Code: Select all
[539/788] Compile Module.BlueprintCompilerCppBackend.cpp
[540/788] Compile Module.LightPropagationVolumeEditor.cpp
[541/788] Compile Module.SmartSnapping.cpp
[542/788] Compile Module.LauncherServices.cpp
[543/788] Compile PaperTiledImporter.generated.cpp
[544/788] Compile Module.UndoHistory.cpp
[545/788] Compile Module.UserFeedback.cpp
[546/788] Compile Module.SpeedTreeImporter.cpp
[547/788] Compile PluginBrowser.generated.cpp
[548/788] Compile Module.Layers.cpp
[549/788] Compile Module.PluginBrowser.cpp
[550/788] Compile Module.WorldBrowser.cpp
[551/788] Compile WorldBrowser.generated.cpp
[552/788] Compile Module.SessionFrontend.cpp
[553/788] Compile Module.CodeEditor.cpp
[554/788] Compile Module.CharacterAI.cpp
[555/788] Compile Module.Launch.cpp
[556/788] Compile Module.BlueprintStats.cpp
[557/788] Compile Module.DeviceManager.cpp
[558/788] Compile SpeedTreeImporter.generated.cpp
[559/788] Compile Module.UObjectPlugin.cpp
[560/788] Compile Module.NewLevelDialog.cpp
[561/788] Compile UObjectPlugin.generated.cpp
[562/788] Compile Module.DeviceProfileEditor.cpp
[563/788] Compile Module.SubversionSourceControl.cpp
[564/788] Compile Module.PerforceSourceControl.cpp
[565/788] Compile Module.EpicSurvey.cpp
[566/788] Compile OneSkyLocalizationService.generated.cpp
[567/788] Link libUE4Editor-TextureFormatDXT.so
[568/788] Link libUE4Editor-UdpMessaging.so
[569/788] Link libUE4Editor-ShaderFormatOpenGL.so
[570/788] Link libUE4Editor-SwarmInterface.so
[571/788] Link libUE4Editor-AnalyticsET.so
[572/788] Link libUE4Editor-NullNetworkReplayStreaming.so
[573/788] Link libUE4Editor-TextureFormatASTC.so
[574/788] Link libUE4Editor-TextureFormatPVR.so
[575/788] Link libUE4Editor-NullDrv.so
[576/788] Link libUE4Editor-UObjectPlugin.so
[577/788] Link libUE4Editor-DerivedDataCache.so
[578/788] Link libUE4Editor-TextureFormatUncompressed.so
[579/788] Link libUE4Editor-PackageDependencyInfo.so
[580/788] Link libUE4Editor-UnrealAudio.so
[581/788] Link libUE4Editor-UE4Game.so
[582/788] Link libUE4Editor-BlankModule.so
[583/788] Link libUE4Editor-Media.so
[584/788] Link libUE4Editor-BlankPlugin.so
[585/788] Link libUE4Editor-Advertising.so
[586/788] Link libUE4Editor-AITestSuite.so


Still at the same spot .. 7 hours later.
nextwave
 
Posts: 26
Joined: Oct 4th, '11, 21:41
Location: Ontario, Canada

Re: Unreal Engine 4.9 On Linux

Postby doktor5000 » Nov 20th, '15, 15:17

Maybe your system is running low on memory or swapping, hence the linking might take much longer?
Otherwise you would need to ask upstream if this is expected. You could abort the build and re-run with make V=1 to see if that will show what make actually runs at that point.
Cauldron is not for the faint of heart!
Caution: Hot, bubbling magic inside. May explode or cook your kittens!
----
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doktor5000
 
Posts: 14847
Joined: Jun 4th, '11, 10:10
Location: Leipzig, Germany

Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 20th, '15, 16:22

Code: Select all
seconds
[2015.11.20-14.16.49:030][  0]LogCompile: Macroize time was 0.218194 seconds
[2015.11.20-14.16.49:030][  0]LogCompile: Tabify time was 0.974006 seconds
Reflection code generated for UE4Editor in 23.5398622 seconds
Performing 212 actions (4 in parallel)
[3/212] Compile Module.Landscape.2_of_3.cpp
[2/212] Compile Module.UnrealEd.12_of_18.cpp
[4/212] Compile Module.Engine.15_of_30.cpp
[1/212] Compile Module.Slate.4_of_4.cpp
fatal error: file
      '/usr/bin/../lib/gcc/x86_64-mageia-linux-gnu/4.9.2/../../../../include/c++/4.9.2/x86_64-mageia-linux-gnu/bits/c++config.h'
      has been modified since the precompiled header
      '/home/nextwave/Downloads/UnrealEngine-release/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/Engine/EnginePrivate.h.gch'
      was built
fatal error: file '/usr/include/linux/version.h' has been modified since the
      precompiled header
      '/home/nextwave/Downloads/UnrealEngine-release/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/UnrealEd/UnrealEd.h.gch'
      was built
note: please rebuild precompiled header
      '/home/nextwave/Downloads/UnrealEngine-release/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/UnrealEd/UnrealEd.h.gch'
1 error generated.
[5/212] Compile Module.Engine.2_of_30.cpp
0  libLLVM-3.5.so  0x00007ff9d8cea852 llvm::sys::PrintStackTrace(_IO_FILE*) + 34
1  libLLVM-3.5.so  0x00007ff9d8cea2fc
2  libpthread.so.0 0x00007ff9d83f4180
3  libLLVM-3.5.so  0x00007ff9d9105958 llvm::X86TargetLowering::LowerBUILD_VECTOR(llvm::SDValue, llvm::SelectionDAG&) const + 72
4  libLLVM-3.5.so  0x00007ff9d8e3a7fc llvm::ConstantRange::lshr(llvm::ConstantRange const&) const + 220
5  libLLVM-3.5.so  0x00007ff9d8b863c9
6  libLLVM-3.5.so  0x00007ff9d8b872e4
7  libLLVM-3.5.so  0x00007ff9d8b8978a llvm::LazyValueInfo::getConstantOnEdge(llvm::Value*, llvm::BasicBlock*, llvm::BasicBlock*) + 106
8  libLLVM-3.5.so  0x00007ff9d88b6d1a
9  libLLVM-3.5.so  0x00007ff9d8efef97 llvm::FPPassManager::runOnFunction(llvm::Function&) + 471
10 libLLVM-3.5.so  0x00007ff9d8fb0023
11 libLLVM-3.5.so  0x00007ff9d8f01979 llvm::legacy::PassManagerImpl::run(llvm::Module&) + 697
12 clang           0x000000000081a0a8 clang::EmitBackendOutput(clang::DiagnosticsEngine&, clang::CodeGenOptions const&, clang::TargetOptions const&, clang::LangOptions const&, llvm::StringRef, llvm::Module*, clang::BackendAction, llvm::raw_ostream*) + 2888
13 clang           0x0000000000815001
14 clang           0x00000000009b2565 clang::ParseAST(clang::Sema&, bool, bool) + 741
15 clang           0x0000000000814422 clang::CodeGenAction::ExecuteAction() + 50
16 clang           0x0000000000694de6 clang::FrontendAction::Execute() + 118
17 clang           0x00000000006727b0 clang::CompilerInstance::ExecuteAction(clang::FrontendAction&) + 256
18 clang           0x000000000065ba93 clang::ExecuteCompilerInvocation(clang::CompilerInstance*) + 1827
19 clang           0x00000000006565f8 cc1_main(char const**, char const**, char const*, void*) + 1016
20 clang           0x0000000000655ce1 main + 8993
21 libc.so.6       0x00007ff9d7b2dfd0 __libc_start_main + 240
22 clang           0x0000000000655d62
Stack dump:
0.      Program arguments: /usr/bin/clang -cc1 -triple x86_64-mageia-linux-gnu -emit-obj -disable-free -disable-llvm-verifier -main-file-name Module.Landscape.2_of_3.cpp -mrelocation-model pic -pic-level 2 -masm-verbose -mconstructor-aliases -munwind-tables -fuse-init-array -target-cpu x86-64 -target-feature +mmx -target-feature +sse -target-feature +sse2 -target-linker-version 2.24 -momit-leaf-frame-pointer -gdwarf-3 -dwarf-column-info -coverage-file /home/nextwave/Downloads/UnrealEngine-release/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/Landscape/Module.Landscape.2_of_3.cpp.o -resource-dir /usr/bin/../lib/clang/3.5.2 -D PLATFORM_EXCEPTIONS_DISABLED=0 -D _LINUX64 -D UE_EDITOR=1 -D IS_PROGRAM=0 -D UNICODE -D _UNICODE -D __UNREAL__ -D IS_MONOLITHIC=0 -D WITH_ENGINE=1 -D WITH_UNREAL_DEVELOPER_TOOLS=1 -D WITH_COREUOBJECT=1 -D USE_STATS_WITHOUT_ENGINE=0 -D WITH_PLUGIN_SUPPORT=0 -D USE_LOGGING_IN_SHIPPING=0 -D UE_BUILD_MINIMAL=0 -D WITH_EDITOR=1 -D WITH_SERVER_CODE=1 -D UBT_COMPILED_PLATFORM=Linux -D PLATFORM_LINUX=1 -D LINUX=1 -D WITH_DATABASE_SUPPORT=0 -D NDEBUG=1 -D UE_BUILD_DEVELOPMENT=1 -D ORIGINAL_FILE_NAME=libUE4Editor-Landscape.so -D WITH_PHYSX=1 -D WITH_APEX=1 -D WITH_RUNTIME_PHYSICS_COOKING -D WITH_PHYSX=1 -D WITH_APEX=1 -D WITH_RUNTIME_PHYSICS_COOKING -D LANDSCAPE_API=DLLEXPORT -D UE_ENABLE_ICU=1 -D WITH_STEAMWORKS=1 -D WITH_DIRECTXMATH=0 -D CORE_API=DLLIMPORT -D COREUOBJECT_API=DLLIMPORT -D WITH_PHYSX=1 -D WITH_APEX=1 -D WITH_RUNTIME_PHYSICS_COOKING -D WITH_BOX2D=0 -D WITH_RECAST=1 -D ENGINE_API=DLLIMPORT -D JSON_API=DLLIMPORT -D WITH_FREETYPE=1 -D SLATECORE_API=DLLIMPORT -D INPUTCORE_API=DLLIMPORT -D WITH_FREETYPE=1 -D SLATE_API=DLLIMPORT -D MESSAGING_API=DLLIMPORT -D RENDERCORE_API=DLLIMPORT -D RHI_API=DLLIMPORT -D SHADERCORE_API=DLLIMPORT -D ASSETREGISTRY_API=DLLIMPORT -D COOKINGSTATS_API=DLLIMPORT -D ENGINEMESSAGES_API=DLLIMPORT -D ENGINESETTINGS_API=DLLIMPORT -D SYNTHBENCHMARK_API=DLLIMPORT -D RENDERER_API= -D WITH_RECAST=1 -D AIMODULE_API=DLLIMPORT -D GAMEPLAYTAGS_API=DLLIMPORT -D GAMEPLAYTASKS_API=DLLIMPORT -D DATABASESUPPORT_API=DLLIMPORT -D WITH_PHYSX=1 -D WITH_APEX=1 -D WITH_RUNTIME_PHYSICS_COOKING -D WITH_RECAST=1 -D UNREALED_API=DLLIMPORT -D BSPMODE_API=DLLIMPORT -D DIRECTORYWATCHER_API=DLLIMPORT -D DOCUMENTATION_API=DLLIMPORT -D PROJECTS_API=DLLIMPORT -D SANDBOXFILE_API=DLLIMPORT -D EDITORSTYLE_API=DLLIMPORT -D SOURCECONTROL_API=DLLIMPORT -D UNREALEDMESSAGES_API=DLLIMPORT -D BLUEPRINTGRAPH_API=DLLIMPORT -D HTTP_PACKAGE=1 -D HTTP_API=DLLIMPORT -D UNREALAUDIO_API=DLLIMPORT -D NIAGARA_API=DLLIMPORT -D MOVIESCENE_API=DLLIMPORT -D VECTORVM_API=DLLIMPORT -D USERFEEDBACK_API= -D COLLECTIONMANAGER_API= -D NIAGARAEDITOR_API= -D GRAPHEDITOR_API= -D INTROTUTORIALS_API= -D LEVELEDITOR_API= -D SETTINGS_API= -D ADDCONTENTDIALOG_API= -D KISMET_API=DLLIMPORT -D PACKETHANDLER_API= -D FOLIAGE_API=DLLIMPORT -D WITH_PHYSX=1 -D WITH_APEX=1 -D APEX_STATICALLY_LINKED=1 -D RAWMESH_API=DLLIMPORT -D MATERIALUTILITIES_API=DLLIMPORT -D TARGETPLATFORM_API= -D DERIVEDDATACACHE_API= -D WITH_UNREALPNG=1 -D WITH_UNREALJPEG=1 -D IMAGEWRAPPER_API= -D WITH_PHYSX=1 -D WITH_APEX=1 -D WITH_RUNTIME_PHYSICS_COOKING -D PHYSXFORMATS_API= -I /home/nextwave/Downloads/UnrealEngine-release/Engine/Source -I Runtime/Engine/Private -I Runtime/Landscape/Classes -I Runtime/Landscape/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/Landscape -I Runtime/Landscape -I Runtime/Core/Public -I Runtime/Core/Public/Internationalization -I Runtime/Core/Public/Async -I Runtime/Core/Public/Containers -I Runtime/Core/Public/Delegates -I Runtime/Core/Public/GenericPlatform -I Runtime/Core/Public/HAL -I Runtime/Core/Public/Logging -I Runtime/Core/Public/Math -I Runtime/Core/Public/Misc -I Runtime/Core/Public/Modules -I Runtime/Core/Public/Modules/Boilerplate -I Runtime/Core/Public/ProfilingDebugging -I Runtime/Core/Public/Serialization -I Runtime/Core/Public/Serialization/Csv -I Runtime/Core/Public/Stats -I Runtime/Core/Public/Templates -I Runtime/Core/Public/UObject -I Runtime/Core/Public/Linux -I Runtime/Core -I Runtime/CoreUObject/Classes -I Runtime/CoreUObject/Public -I Runtime/CoreUObject/Public/Blueprint -I Runtime/CoreUObject/Public/Misc -I Runtime/CoreUObject/Public/Serialization -I Runtime/CoreUObject/Public/Templates -I Runtime/CoreUObject/Public/UObject -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/CoreUObject -I Runtime/CoreUObject -I Runtime/Engine/Classes -I Runtime/Engine/Public -I Runtime/Engine/Public/AI -I Runtime/Engine/Public/Animation -I Runtime/Engine/Public/EdGraph -I Runtime/Engine/Public/Features -I Runtime/Engine/Public/Net -I Runtime/Engine/Public/Slate -I Runtime/Engine/Public/Tests -I Runtime/Engine/Public/VisualLogger -I Runtime/Engine/Public/AI/Navigation -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/Engine -I Runtime/Json/Public -I Runtime/Json/Public/Dom -I Runtime/Json/Public/Policies -I Runtime/Json/Public/Serialization -I Runtime/Json -I Runtime/SlateCore/Public -I Runtime/SlateCore/Public/Animation -I Runtime/SlateCore/Public/Application -I Runtime/SlateCore/Public/Brushes -I Runtime/SlateCore/Public/Fonts -I Runtime/SlateCore/Public/Input -I Runtime/SlateCore/Public/Layout -I Runtime/SlateCore/Public/Logging -I Runtime/SlateCore/Public/Rendering -I Runtime/SlateCore/Public/Sound -I Runtime/SlateCore/Public/Stats -I Runtime/SlateCore/Public/Styling -I Runtime/SlateCore/Public/Textures -I Runtime/SlateCore/Public/Types -I Runtime/SlateCore/Public/Widgets -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/SlateCore -I Runtime/InputCore/Classes -I Runtime/InputCore/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/InputCore -I Runtime/InputCore -I Runtime/SlateCore -I Runtime/Slate/Public -I Runtime/Slate/Public/Framework -I Runtime/Slate/Public/Widgets -I Runtime/Slate/Public/Framework/Application -I Runtime/Slate/Public/Framework/Commands -I Runtime/Slate/Public/Framework/Docking -I Runtime/Slate/Public/Framework/Layout -I Runtime/Slate/Public/Framework/MultiBox -I Runtime/Slate/Public/Framework/Notifications -I Runtime/Slate/Public/Framework/Styling -I Runtime/Slate/Public/Framework/Text -I Runtime/Slate/Public/Framework/Views -I Runtime/Slate/Public/Framework/Text/Android -I Runtime/Slate/Public/Framework/Text/IOS -I Runtime/Slate/Public/Widgets/Colors -I Runtime/Slate/Public/Widgets/Docking -I Runtime/Slate/Public/Widgets/Images -I Runtime/Slate/Public/Widgets/Input -I Runtime/Slate/Public/Widgets/LayerManager -I Runtime/Slate/Public/Widgets/Layout -I Runtime/Slate/Public/Widgets/Navigation -I Runtime/Slate/Public/Widgets/Notifications -I Runtime/Slate/Public/Widgets/Text -I Runtime/Slate/Public/Widgets/Views -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/Slate -I Runtime/Slate -I Runtime/Messaging/Public -I Runtime/Messaging/Public/Deprecated -I Runtime/Messaging/Public/Helpers -I Runtime/Messaging -I Runtime/RenderCore/Public -I Runtime/RenderCore -I Runtime/RHI/Public -I Runtime/RHI -I Runtime/ShaderCore/Public -I Runtime/ShaderCore -I Runtime/AssetRegistry/Public -I Runtime/AssetRegistry -I Editor/CookingStats/Public -I Editor/CookingStats -I Runtime/EngineMessages/Classes -I Runtime/EngineMessages/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/EngineMessages -I Runtime/EngineMessages -I Runtime/EngineSettings/Classes -I Runtime/EngineSettings/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/EngineSettings -I Runtime/EngineSettings -I Developer/SynthBenchmark/Public -I Runtime/Renderer/Public -I Runtime/Renderer -I Developer/SynthBenchmark -I Runtime/AIModule/Public -I Runtime/AIModule/Classes -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/AIModule -I Runtime/GameplayTags/Classes -I Runtime/GameplayTags/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/GameplayTags -I Runtime/GameplayTags -I Runtime/GameplayTasks/Classes -I Runtime/GameplayTasks/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/GameplayTasks -I Runtime/GameplayTasks -I Runtime/AIModule -I Runtime/DatabaseSupport/Public -I Runtime/DatabaseSupport -I Programs/UnrealLightmass/Public -I Editor/UnrealEd/Classes -I Editor/UnrealEd/Public -I Editor/UnrealEd/Public/AutoReimport -I Editor/UnrealEd/Public/Commandlets -I Editor/UnrealEd/Public/Dialogs -I Editor/UnrealEd/Public/DragAndDrop -I Editor/UnrealEd/Public/Features -I Editor/UnrealEd/Public/Kismet2 -I Editor/UnrealEd/Public/Layers -I Editor/UnrealEd/Public/Localization -I Editor/UnrealEd/Public/Settings -I Editor/UnrealEd/Public/Tests -I Editor/UnrealEd/Public/Toolkits -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/UnrealEd -I Editor/BspMode/Public -I Editor/BspMode -I Developer/DirectoryWatcher/Public -I Developer/DirectoryWatcher -I Editor/Documentation/Public -I Editor/Documentation -I Runtime/Projects/Public -I Runtime/Projects/Public/Interfaces -I Runtime/Projects -I Runtime/SandboxFile/Public -I Runtime/SandboxFile -I Editor/EditorStyle/Public -I Editor/EditorStyle/Public/Classes -I Editor/EditorStyle/Public/Interfaces -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/EditorStyle -I Editor/EditorStyle -I Developer/SourceControl/Public -I Developer/SourceControl/Public/Tests -I Developer/SourceControl -I Editor/UnrealEdMessages/Classes -I Editor/UnrealEdMessages/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/UnrealEdMessages -I Editor/UnrealEdMessages -I Editor/BlueprintGraph/Classes -I Editor/BlueprintGraph/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/BlueprintGraph -I Editor/BlueprintGraph -I Runtime/Online/HTTP/Public -I Runtime/Online/HTTP/Public/Interfaces -I Runtime/Online/HTTP -I Runtime/UnrealAudio/Public -I Runtime/UnrealAudio -I Runtime/Niagara/Classes -I Runtime/Niagara/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/Niagara -I Runtime/MovieScene/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/MovieScene -I Runtime/MovieScene -I Runtime/Niagara -I Runtime/VectorVM/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/VectorVM -I Runtime/VectorVM -I Editor/UserFeedback/Public -I Editor/UserFeedback -I Developer/CollectionManager/Public -I Developer/CollectionManager -I Editor/NiagaraEditor/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/NiagaraEditor -I Editor/GraphEditor/Public -I Editor/GraphEditor/Public/KismetNodes -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/GraphEditor -I Editor/IntroTutorials/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/IntroTutorials -I Editor/IntroTutorials -I Editor/GraphEditor -I Editor/LevelEditor/Public -I Developer/Settings/Public -I Developer/Settings -I Editor/LevelEditor -I Editor/NiagaraEditor -I Editor/AddContentDialog/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/AddContentDialog -I Editor/AddContentDialog -I Editor/UnrealEd -I Editor/Kismet/Classes -I Editor/Kismet/Public -I Editor/Kismet/Public/Nodes -I Editor/Kismet/Public/WorkflowOrientedApp -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/Kismet -I Editor/Kismet -I Runtime/PacketHandlers/PacketHandler/Public -I Runtime/PacketHandlers/PacketHandler -I Runtime/Engine -I Runtime/Foliage/Public -I ../Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Inc/Foliage -I Runtime/Foliage -I ThirdParty/PhysX -I Developer/RawMesh/Public -I Developer/RawMesh -I Developer/MaterialUtilities/Public -I Developer/MaterialUtilities -I Developer/TargetPlatform/Public -I Developer/TargetPlatform/Public/Common -I Developer/TargetPlatform/Public/Interfaces -I Developer/TargetPlatform -I Developer/DerivedDataCache/Public -I Developer/DerivedDataCache -I Developer/ImageWrapper/Public -I Developer/ImageWrapper/Public/Interfaces -I Developer/ImageWrapper -I Runtime/PhysXFormats/Public -I Runtime/PhysXFormats -I ThirdParty/PhysX/PhysX-3.3/include -I ThirdParty/PhysX/PhysX-3.3/include/foundation -I ThirdParty/PhysX/PhysX-3.3/include/cooking -I ThirdParty/PhysX/PhysX-3.3/include/common -I ThirdParty/PhysX/PhysX-3.3/include/extensions -I ThirdParty/PhysX/PhysX-3.3/include/geometry -I ThirdParty/PhysX/PhysX-3.3/include/vehicle -I ThirdParty/PhysX/PhysX-3.3/include/foundation/unix -I ThirdParty/PhysX/APEX-1.3/public -I ThirdParty/PhysX/APEX-1.3/framework/public -I ThirdParty/PhysX/APEX-1.3/framework/public/PhysX3 -I ThirdParty/PhysX/APEX-1.3/module/destructible/public -I ThirdParty/PhysX/APEX-1.3/module/clothing/public -I ThirdParty/PhysX/APEX-1.3/module/legacy/public -I ThirdParty/PhysX/APEX-1.3/NxParameterized/public -internal-isystem /usr/bin/../lib/gcc/x86_64-mageia-linux-gnu/4.9.2/../../../../include/c++/4.9.2 -internal-isystem /usr/bin/../lib/gcc/x86_64-mageia-linux-gnu/4.9.2/../../../../include/c++/4.9.2/x86_64-mageia-linux-gnu -internal-isystem /usr/bin/../lib/gcc/x86_64-mageia-linux-gnu/4.9.2/../../../../include/c++/4.9.2/backward -internal-isystem /usr/local/include -internal-isystem /usr/bin/../lib/clang/3.5.2/include -internal-externc-isystem /include -internal-externc-isystem /usr/include -O2 -Wall -Werror -Wsequence-point -Wno-unused-private-field -Wno-tautological-compare -Wno-undefined-bool-conversion -Wno-unused-variable -Wno-unused-function -Wno-switch -Wno-unknown-pragmas -Wno-invalid-offsetof -Wshadow -Wno-error=shadow -std=c++11 -fdeprecated-macro -fdebug-compilation-dir /home/nextwave/Downloads/UnrealEngine-release/Engine/Source -ferror-limit 19 -fmessage-length 77 -ftls-model=local-dynamic -mstackrealign -fno-rtti -fobjc-runtime=gcc -fcxx-exceptions -fexceptions -fdiagnostics-show-option -fcolor-diagnostics -vectorize-loops -vectorize-slp -o /home/nextwave/Downloads/UnrealEngine-release/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/Landscape/Module.Landscape.2_of_3.cpp.o -x c++ /home/nextwave/Downloads/UnrealEngine-release/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/Landscape/Module.Landscape.2_of_3.cpp
1.      <eof> parser at end of file
2.      Per-module optimization passes
3.      Running pass 'CallGraph Pass Manager' on module '/home/nextwave/Downloads/UnrealEngine-release/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/Landscape/Module.Landscape.2_of_3.cpp'.
4.      Running pass 'Value Propagation' on function '@_ZN21LandscapeSplineRaster19FixSelfIntersectionER6TArrayI27FLandscapeSplineInterpPoint17FDefaultAllocatorEMS1_7FVector'
clang: error: unable to execute command: Segmentation fault
clang: error: clang frontend command failed due to signal (use -v to see invocation)
clang version 3.5.2 (tags/RELEASE_352/final)
Target: x86_64-mageia-linux-gnu
Thread model: posix
clang: note: diagnostic msg: PLEASE submit a bug report to http://llvm.org/bugs/ and include the crash backtrace, preprocessed source, and associated run script.
fatal error: file
      '/usr/bin/../lib/gcc/x86_64-mageia-linux-gnu/4.9.2/../../../../include/c++/4.9.2/x86_64-mageia-linux-gnu/bits/c++config.h'
      has been modified since the precompiled header
      '/home/nextwave/Downloads/UnrealEngine-release/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/Engine/EnginePrivate.h.gch'
      was built
clang: note: diagnostic msg:
********************

PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
Preprocessed source(s) and associated run script(s) are located at:
clang: note: diagnostic msg: /tmp/Module-bb5cef.cpp
clang: note: diagnostic msg: /tmp/Module-bb5cef.sh
clang: note: diagnostic msg:

********************
[6/212] Compile Module.Engine.22_of_30.cpp
fatal error: file
      '/usr/bin/../lib/gcc/x86_64-mageia-linux-gnu/4.9.2/../../../../include/c++/4.9.2/x86_64-mageia-linux-gnu/bits/c++config.h'
      has been modified since the precompiled header
      '/home/nextwave/Downloads/UnrealEngine-release/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Development/Engine/EnginePrivate.h.gch'
      was built
[7/212] Link libUE4Editor-Slate.so
1 error generated.
[8/212] Compile TextureEditor.generated.cpp
[9/212] Link libUE4Editor-SlateReflector.so
1 error generated.
[10/212] Link libUE4Editor-WidgetCarousel.so
1 error generated.
[11/212] Compile Module.ContentBrowser.1_of_2.cpp
[12/212] Link libUE4Editor-AppFramework.so
[13/212] Compile Module.ContentBrowser.2_of_2.cpp
[14/212] Link libUE4Editor-SlateFileDialogs.so
[15/212] Link libUE4Editor-DesktopPlatform.so
[16/212] Link libUE4Editor-EditorStyle.so
[17/212] Link libUE4Editor-TargetPlatform.so
[18/212] Link libUE4Editor-WorkspaceMenuStructure.so
[19/212] Link libUE4Editor-MessageLog.so
[20/212] Link libUE4Editor-WebBrowser.so
[21/212] Link libUE4Editor-ExternalImagePicker.so
[22/212] Link libUE4Editor-SourceCodeAccess.so
[23/212] Link libUE4Editor-DesktopWidgets.so
[24/212] Link libUE4Editor-ConfigEditor.so
[25/212] Link libUE4Editor-ScreenShotComparisonTools.so
[26/212] Link libUE4Editor-ScreenShotComparison.so
[27/212] Link libUE4Editor-AutomationWindow.so
[28/212] Link libUE4Editor-TreeMap.so
[29/212] Link libUE4Editor-InputBindingEditor.so
[30/212] Compile Module.OpenGLDrv.cpp
[31/212] Link libUE4Editor-PerforceSourceControl.so
[32/212] Link libUE4Editor-ProjectLauncher.so
[33/212] Link libUE4Editor-SlateRemote.so
[34/212] Link libUE4Editor-Toolbox.so
[35/212] Link libUE4Editor-DeviceManager.so
[36/212] Link libUE4Editor-LauncherServices.so
[37/212] Link libUE4Editor-MessagingDebugger.so
[38/212] Link libUE4Editor-NetworkFileSystem.so
[39/212] Link libUE4Editor-SubversionSourceControl.so
[40/212] Link libUE4Editor-TargetDeviceServices.so
[41/212] Link libUE4Editor-NullSourceCodeAccess.so
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: /home/nextwave/Downloads/UnrealEngine-release/Engine/Binaries/Linux/libUE4Editor-UnrealEd.so
Total build time: 301.01 seconds
Makefile:188: recipe for target 'UE4Editor' failed
make: *** [UE4Editor] Error 5
[nextwave@localhost UnrealEngine-release]$


Uhh... wtf?
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Location: Ontario, Canada

Re: Unreal Engine 4.9 On Linux

Postby doktor5000 » Nov 20th, '15, 17:34

After doing what exactly as you didn't post the command used?

You may need to run make clean to clean up the partial build, before you can start again.
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Re: Unreal Engine 4.9 On Linux

Postby pete910 » Nov 20th, '15, 19:23

doktor5000 wrote:After doing what exactly as you didn't post the command used?

You may need to run make clean to clean up the partial build, before you can start again.



Running "make clean" don't work Dok.

Also the correct command to make the editor is

Code: Select all
make UE4Editor UE4Game UnrealPak CrashReportClient ShaderCompileWorker UnrealLightmass


What are your system specs nextwave?

Like dok has said low mem/HDD space will slow it down, It is a fairly heavy program, 7+ hours is an awful long time though

Edit:

FYI, the UE4 folder is 18gig when compiled
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 20th, '15, 22:10

I'm at work, but as soon as I'm home I'll update the info.. I know its a Intel Quad (Q6600 I think) and 8GB of ram. Geforce GT640 3GB card.
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 20th, '15, 22:52

Here's the entire spec list... I've got a Christmas parade to goto tonight so I'll be online later on. I'll do the clean option when I get back.. It looks so promising. lol

Code: Select all
[root@localhost ~]# lshw
localhost.localdomain     
    description: Desktop Computer
    product: GN559AA-ABA a6220n (GN559AA#ABA)
    vendor: HP-Pavilion
    version: Chassis Version
    serial: CNH738159N
    width: 64 bits
    capabilities: smbios-2.5 dmi-2.5 vsyscall32
    configuration: boot=normal chassis=desktop family=103C_53316J sku=GN559AA#ABA uuid=EC532347-A667-DC11-A413-448DAD41BF61
  *-core
       description: Motherboard
       product: Berkeley
       vendor: ASUSTeK Computer INC.
       physical id: 0
       version: 1.xx
       serial: X312345678
     *-firmware
          description: BIOS
          vendor: American Megatrends Inc.
          physical id: 0
          version: 5.07
          date: 08/08/2007
          size: 64KiB
          capacity: 960KiB
          capabilities: isa pci pnp apm upgrade shadowing escd cdboot bootselect socketedrom edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer int10video acpi usb ls120boot zipboot biosbootspecification
     *-cpu
          description: CPU
          product: 06/17
          vendor: Intel Corp.
          physical id: 4
          bus info: cpu@0
          version: Genuine Intel(R)
          slot: CPU 1
          size: 2666MHz
          capacity: 2666MHz
          width: 64 bits
          clock: 333MHz
          capabilities: fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx x86-64 constant_tsc arch_perfmon pebs bts rep_good nopl aperfmperf pni tm2 ssse3 lahf_lm dtherm dtes64 monitor ds_cpl vmx est cx16 xtpr pdcm sse4_1 xsave tpr_shadow vnmi flexpriority
        *-cache:0
             description: L1 cache
             physical id: 5
             slot: L1-Cache
             size: 128KiB
             capacity: 128KiB
             capabilities: internal write-back data
        *-cache:1
             description: L2 cache
             physical id: 6
             slot: L2-Cache
             size: 4MiB
             capacity: 4MiB
             capabilities: internal write-back unified
     *-memory
          description: System Memory
          physical id: 2f
          slot: System board or motherboard
          size: 8GiB
        *-bank:0
             description: DIMM SDRAM Synchronous 800 MHz (1.2 ns)
             vendor: Kingston
             physical id: 0
             serial: SerNum0
             slot: DIMM0
             size: 2GiB
             width: 64 bits
             clock: 800MHz (1.2ns)
        *-bank:1
             description: DIMM SDRAM Synchronous 800 MHz (1.2 ns)
             vendor: Kingston
             physical id: 1
             serial: SerNum1
             slot: DIMM1
             size: 2GiB
             width: 64 bits
             clock: 800MHz (1.2ns)
        *-bank:2
             description: DIMM SDRAM Synchronous 800 MHz (1.2 ns)
             product: M3 78T5663EH3-CF7
             vendor: Samsung
             physical id: 2
             serial: SerNum2
             slot: DIMM2
             size: 2GiB
             width: 64 bits
             clock: 800MHz (1.2ns)
        *-bank:3
             description: DIMM SDRAM Synchronous 800 MHz (1.2 ns)
             product: RM25664AA800.16FH
             vendor: 7F7F7F7F7F9BFFFF
             physical id: 3
             serial: SerNum3
             slot: DIMM3
             size: 2GiB
             width: 64 bits
             clock: 800MHz (1.2ns)
     *-pci
          description: Host bridge
          product: 82G33/G31/P35/P31 Express DRAM Controller
          vendor: Intel Corporation
          physical id: 100
          bus info: pci@0000:00:00.0
          version: 02
          width: 32 bits
          clock: 33MHz
        *-pci:0
             description: PCI bridge
             product: 82G33/G31/P35/P31 Express PCI Express Root Port
             vendor: Intel Corporation
             physical id: 1
             bus info: pci@0000:00:01.0
             version: 02
             width: 32 bits
             clock: 33MHz
             capabilities: pci pm msi pciexpress normal_decode bus_master cap_list
             configuration: driver=pcieport
             resources: irq:24 ioport:e000(size=4096) memory:fc000000-febfffff ioport:d4000000(size=201326592)
           *-display
                description: VGA compatible controller
                product: GF116 [GeForce GT 640 OEM]
                vendor: NVIDIA Corporation
                physical id: 0
                bus info: pci@0000:02:00.0
                version: a1
                width: 64 bits
                clock: 33MHz
                capabilities: pm msi pciexpress vga_controller bus_master cap_list rom
                configuration: driver=nvidia latency=0
                resources: irq:27 memory:fc000000-fdffffff memory:d8000000-dfffffff memory:d4000000-d7ffffff ioport:ec00(size=128) memory:feb00000-feb7ffff
           *-multimedia
                description: Audio device
                product: GF116 High Definition Audio Controller
                vendor: NVIDIA Corporation
                physical id: 0.1
                bus info: pci@0000:02:00.1
                version: a1
                width: 32 bits
                clock: 33MHz
                capabilities: pm msi pciexpress bus_master cap_list
                configuration: driver=snd_hda_intel latency=0
                resources: irq:17 memory:febfc000-febfffff
        *-network
             description: Ethernet interface
             product: 82566DC-2 Gigabit Network Connection
             vendor: Intel Corporation
             physical id: 19
             bus info: pci@0000:00:19.0
             logical name: enp0s25
             version: 02
             serial: 00:1d:60:9c:37:59
             size: 1Gbit/s
             capacity: 1Gbit/s
             width: 32 bits
             clock: 33MHz
             capabilities: pm msi bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt-fd autonegotiation
             configuration: autonegotiation=on broadcast=yes driver=e1000e driverversion=2.3.2-k duplex=full firmware=0.9-2 ip=192.168.1.101 latency=0 link=yes multicast=yes port=twisted pair speed=1Gbit/s
             resources: irq:26 memory:fbec0000-fbedffff memory:fbefe000-fbefefff ioport:c000(size=32)
        *-usb:0
             description: USB controller
             product: 82801I (ICH9 Family) USB UHCI Controller #4
             vendor: Intel Corporation
             physical id: 1a
             bus info: pci@0000:00:1a.0
             version: 02
             width: 32 bits
             clock: 33MHz
             capabilities: uhci bus_master cap_list
             configuration: driver=uhci_hcd latency=0
             resources: irq:16 ioport:c080(size=32)
           *-usbhost
                product: UHCI Host Controller
                vendor: Linux 4.1.12-desktop-1.mga5 uhci_hcd
                physical id: 1
                bus info: usb@3
                logical name: usb3
                version: 4.01
                capabilities: usb-1.10
                configuration: driver=hub slots=2 speed=12Mbit/s
        *-usb:1
             description: USB controller
             product: 82801I (ICH9 Family) USB UHCI Controller #5
             vendor: Intel Corporation
             physical id: 1a.1
             bus info: pci@0000:00:1a.1
             version: 02
             width: 32 bits
             clock: 33MHz
             capabilities: uhci bus_master cap_list
             configuration: driver=uhci_hcd latency=0
             resources: irq:21 ioport:c400(size=32)
           *-usbhost
                product: UHCI Host Controller
                vendor: Linux 4.1.12-desktop-1.mga5 uhci_hcd
                physical id: 1
                bus info: usb@4
                logical name: usb4
                version: 4.01
                capabilities: usb-1.10
                configuration: driver=hub slots=2 speed=12Mbit/s
        *-usb:2
             description: USB controller
             product: 82801I (ICH9 Family) USB2 EHCI Controller #2
             vendor: Intel Corporation
             physical id: 1a.7
             bus info: pci@0000:00:1a.7
             version: 02
             width: 32 bits
             clock: 33MHz
             capabilities: pm debug ehci bus_master cap_list
             configuration: driver=ehci-pci latency=0
             resources: irq:18 memory:fbeff400-fbeff7ff
           *-usbhost
                product: EHCI Host Controller
                vendor: Linux 4.1.12-desktop-1.mga5 ehci_hcd
                physical id: 1
                bus info: usb@1
                logical name: usb1
                version: 4.01
                capabilities: usb-2.00
                configuration: driver=hub slots=4 speed=480Mbit/s
        *-multimedia
             description: Audio device
             product: 82801I (ICH9 Family) HD Audio Controller
             vendor: Intel Corporation
             physical id: 1b
             bus info: pci@0000:00:1b.0
             version: 02
             width: 64 bits
             clock: 33MHz
             capabilities: pm msi pciexpress bus_master cap_list
             configuration: driver=snd_hda_intel latency=0
             resources: irq:25 memory:fbef8000-fbefbfff
        *-usb:3
             description: USB controller
             product: 82801I (ICH9 Family) USB UHCI Controller #1
             vendor: Intel Corporation
             physical id: 1d
             bus info: pci@0000:00:1d.0
             version: 02
             width: 32 bits
             clock: 33MHz
             capabilities: uhci bus_master cap_list
             configuration: driver=uhci_hcd latency=0
             resources: irq:23 ioport:c480(size=32)
           *-usbhost
                product: UHCI Host Controller
                vendor: Linux 4.1.12-desktop-1.mga5 uhci_hcd
                physical id: 1
                bus info: usb@5
                logical name: usb5
                version: 4.01
                capabilities: usb-1.10
                configuration: driver=hub slots=2 speed=12Mbit/s
              *-usb:0
                   description: Keyboard
                   product: USB Keyboard
                   vendor: USB
                   physical id: 1
                   bus info: usb@5:1
                   version: 1.10
                   capabilities: usb-1.10
                   configuration: driver=usbhid maxpower=100mA speed=2Mbit/s
              *-usb:1
                   description: Mouse
                   product: USB Optical Mouse
                   vendor: Logitech
                   physical id: 2
                   bus info: usb@5:2
                   version: 34.01
                   capabilities: usb-2.00
                   configuration: driver=usbhid maxpower=98mA speed=2Mbit/s
        *-usb:4
             description: USB controller
             product: 82801I (ICH9 Family) USB UHCI Controller #2
             vendor: Intel Corporation
             physical id: 1d.1
             bus info: pci@0000:00:1d.1
             version: 02
             width: 32 bits
             clock: 33MHz
             capabilities: uhci bus_master cap_list
             configuration: driver=uhci_hcd latency=0
             resources: irq:19 ioport:c800(size=32)
           *-usbhost
                product: UHCI Host Controller
                vendor: Linux 4.1.12-desktop-1.mga5 uhci_hcd
                physical id: 1
                bus info: usb@6
                logical name: usb6
                version: 4.01
                capabilities: usb-1.10
                configuration: driver=hub slots=2 speed=12Mbit/s
        *-usb:5
             description: USB controller
             product: 82801I (ICH9 Family) USB UHCI Controller #3
             vendor: Intel Corporation
             physical id: 1d.2
             bus info: pci@0000:00:1d.2
             version: 02
             width: 32 bits
             clock: 33MHz
             capabilities: uhci bus_master cap_list
             configuration: driver=uhci_hcd latency=0
             resources: irq:18 ioport:c880(size=32)
           *-usbhost
                product: UHCI Host Controller
                vendor: Linux 4.1.12-desktop-1.mga5 uhci_hcd
                physical id: 1
                bus info: usb@7
                logical name: usb7
                version: 4.01
                capabilities: usb-1.10
                configuration: driver=hub slots=2 speed=12Mbit/s
              *-usb
                   description: Mass storage device
                   product: Mass Storage Device
                   vendor: Generic
                   physical id: 1
                   bus info: usb@7:1
                   version: 1.29
                   serial: 058F312D81B
                   capabilities: usb-2.00 scsi
                   configuration: driver=usb-storage maxpower=250mA speed=12Mbit/s
        *-usb:6
             description: USB controller
             product: 82801I (ICH9 Family) USB UHCI Controller #6
             vendor: Intel Corporation
             physical id: 1d.3
             bus info: pci@0000:00:1d.3
             version: 02
             width: 32 bits
             clock: 33MHz
             capabilities: uhci bus_master cap_list
             configuration: driver=uhci_hcd latency=0
             resources: irq:16 ioport:cc00(size=32)
           *-usbhost
                product: UHCI Host Controller
                vendor: Linux 4.1.12-desktop-1.mga5 uhci_hcd
                physical id: 1
                bus info: usb@8
                logical name: usb8
                version: 4.01
                capabilities: usb-1.10
                configuration: driver=hub slots=2 speed=12Mbit/s
        *-usb:7
             description: USB controller
             product: 82801I (ICH9 Family) USB2 EHCI Controller #1
             vendor: Intel Corporation
             physical id: 1d.7
             bus info: pci@0000:00:1d.7
             version: 02
             width: 32 bits
             clock: 33MHz
             capabilities: pm debug ehci bus_master cap_list
             configuration: driver=ehci-pci latency=0
             resources: irq:23 memory:fbeff800-fbeffbff
           *-usbhost
                product: EHCI Host Controller
                vendor: Linux 4.1.12-desktop-1.mga5 ehci_hcd
                physical id: 1
                bus info: usb@2
                logical name: usb2
                version: 4.01
                capabilities: usb-2.00
                configuration: driver=hub slots=8 speed=480Mbit/s
        *-pci:1
             description: PCI bridge
             product: 82801 PCI Bridge
             vendor: Intel Corporation
             physical id: 1e
             bus info: pci@0000:00:1e.0
             version: 92
             width: 32 bits
             clock: 33MHz
             capabilities: pci subtractive_decode bus_master cap_list
             resources: memory:fbf00000-fbffffff
           *-firewire
                description: FireWire (IEEE 1394)
                product: FW322/323 [TrueFire] 1394a Controller
                vendor: LSI Corporation
                physical id: 5
                bus info: pci@0000:01:05.0
                version: 70
                width: 32 bits
                clock: 33MHz
                capabilities: pm ohci bus_master cap_list
                configuration: driver=firewire_ohci latency=64 maxlatency=24 mingnt=12
                resources: irq:20 memory:fbfff000-fbffffff
        *-isa
             description: ISA bridge
             product: 82801IR (ICH9R) LPC Interface Controller
             vendor: Intel Corporation
             physical id: 1f
             bus info: pci@0000:00:1f.0
             version: 02
             width: 32 bits
             clock: 33MHz
             capabilities: isa bus_master cap_list
             configuration: driver=lpc_ich latency=0
             resources: irq:0
        *-ide:0
             description: IDE interface
             product: 82801IR/IO/IH (ICH9R/DO/DH) 4 port SATA Controller [IDE mode]
             vendor: Intel Corporation
             physical id: 1f.2
             bus info: pci@0000:00:1f.2
             version: 02
             width: 32 bits
             clock: 66MHz
             capabilities: ide pm bus_master cap_list
             configuration: driver=ata_piix latency=0
             resources: irq:19 ioport:1f0(size=8) ioport:3f6 ioport:170(size=8) ioport:376 ioport:ff90(size=16) ioport:ffa0(size=16)
        *-serial
             description: SMBus
             product: 82801I (ICH9 Family) SMBus Controller
             vendor: Intel Corporation
             physical id: 1f.3
             bus info: pci@0000:00:1f.3
             version: 02
             width: 64 bits
             clock: 33MHz
             configuration: driver=i801_smbus latency=0
             resources: irq:18 memory:fbeffc00-fbeffcff ioport:400(size=32)
        *-ide:1
             description: IDE interface
             product: 82801I (ICH9 Family) 2 port SATA Controller [IDE mode]
             vendor: Intel Corporation
             physical id: 1f.5
             bus info: pci@0000:00:1f.5
             version: 02
             width: 32 bits
             clock: 66MHz
             capabilities: ide pm bus_master cap_list
             configuration: driver=ata_piix latency=0
             resources: irq:19 ioport:dc00(size=8) ioport:d880(size=4) ioport:d800(size=8) ioport:d480(size=4) ioport:d400(size=16) ioport:d080(size=16)
  *-scsi
       physical id: 1
       bus info: scsi@4
       logical name: scsi4
       capabilities: scsi-host
       configuration: driver=usb-storage
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 22nd, '15, 01:19

hdrhgsdghdfgdfsgsdgd dfg sdfg
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Re: Unreal Engine 4.9 On Linux

Postby doktor5000 » Nov 22nd, '15, 01:51

nextwave wrote:hdrhgsdghdfgdfsgsdgd dfg sdfg

Cat walked across they keyboard? I know that one personally :lol:
Cauldron is not for the faint of heart!
Caution: Hot, bubbling magic inside. May explode or cook your kittens!
----
Disclaimer: Beware of allergic reactions in answer to unconstructive complaint-type posts
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 22nd, '15, 03:36

doktor5000 wrote:Cat walked across they keyboard? I know that one personally :lol:


Yes! Constantly. :)

It has come to conclusion that my problem was the HDD!! I am currently loading Mageia5 (again) on an Western Digital 160GB that has passed WDLifeGuard Diag test.
I have since switched to my AMD Pheonom II X6 1055T Machine w/12GB DDR3 1333MHz, GTX650 2GB. This is my main machine that I do most of my 3D developing on.
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 22nd, '15, 20:02

UPDATE: All is compiling properly now since switching out HDDs!!! :) Almost completed on the compile of the editor.
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Re: Unreal Engine 4.9 On Linux

Postby nextwave » Nov 22nd, '15, 20:38

Everything looking good!!!!
Thank you everyone for all the help!!
Image
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